Posts Tagged ‘world

If you happen to be the fabulous jetsetting type with a few hundred disposable Euros and nothing to do the last weekend in February, there pretty much isn’t any place on this lovely blue planet that I would more highly recommend being than FITC 2010 in Amsterdam.
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If you were too busy living a more boring existence for the ’08 and ’09 events, let me give you a rundown of what it’s all about: FITC is a 2 day, 2 night intensive parade of the brightest and hottest movers, shakers, developments, progressions and general blow-your-mind-ness in the world of Interactive design and development.

If you’re quick enough to get your hands on a ticket (the last two years sold out in advance, as this year likely will), you can expect to intake a serious barrage of information pertaining to the newest and best ideas and technological advances in design, animation, motion graphics, advertising…it goes on and on.

And here’s the really nice thing: FITC ain’t your grandaddy’s stuffy old design conference; with a tagline that reads, “Design. Technology. Cool Shit.”, the stage is set for at least a few of the 40+ creative, technical and business-oriented presentations to have a bit of a delightful and exhilarating edge to them.

For example, one presentation (which is actually called “Cool Shit”) is nothing more than 5 of the world’s top Flash designers each getting 10 minutes to show off their mad skills in front of an audience. Another, called “Changing the World with Bikes”, has the publisher of Bike Hugger sharing what he’s learned about the world and sustainable livability through his myriad bike travels.

Talk about a diverse and encompassing lineup. More about the specific speakers and workshops HERE.

By the numbers:
Dates: Feb. 22-23rd, 2010
Location: Felix Meritis and the Dylan Hotel, Amsterdam, NL
Cost: varies – check here for details
Over 50 presentations and panels on Flash and digital media
Upwards of 500 attendees
3 awesome evening events
1 totally sad DesignersCouch writer who won’t be able to attend

Clips from FITC Amsterdam 2009

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The next game announced for the 3D world is LittleBigPlanet, though Sony hasn’t said when it will become available. Sackboy apparently dons 3D glasses, which is when the 3D viewing gets switched on in the game. [Eurogamer via Kotaku]



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The difference between shoes tied with a balanced, neat, and self-tightening knot versus those tied with an unbalanced, sloppy, and loose knot, is all in how you make your first loop.

Over at Runner’s World they’ve put together an instructional video to go along with an informative article on the difference between Granny Knots and Reef Knots. Well tied shoes are important to runners, but anyone can benefit from the simple change in knot tying-methodology outlined in the video below:

By simply altering the direction of the first loop you make when tying your shoes you can produce a neater knot that is less prone to coming untied. If the Reef Knot caught your eye, you may want to check out another interesting knot we’ve covered: the “world’s fastest shoelace knot, a.k.a. the Ian Knot. Have a bit of knot tying lore to share? Let’s hear about it in the comments.

Fit to be Tied [Runner's World]




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About this blog

This blog delivers stylish and dynamic news for designers and web-developers on all subjects of design, ranging from: CSS, Ajax, Javascript, web design, graphics, typography, advertising & much more. Our goal is to help you communicate effectively on the web with an engaging website or functional interface.

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