Web development , php , ajax , symfony, framework, zend
In: web resources
20 Jan 2010By Obaid ur Rehman
Looking for some inspiring and appealing vexel illustrations? Here you go. Today we present probably one of the most distinguished forms of art. Basically, Vexel is the combination of two words; “Vector” and “Pixel”, and can be defined as the pixel-based form of digital art that emulates the vector graphics technique, but is different from normal vector graphics or raster images.
Vexel designs can be composed by using multiple layered shapes and can be done with any image editing software that has a good pen tool like the one used in Photoshop. Here we are presenting a collection of beautiful female vexel illustrations. We hope that you like them and will be inspired by it. If you like the artwork of a particular artist, feel free to explore more by clicking on the images which lead to artists’ websites.
This blog delivers stylish and dynamic news for designers and web-developers on all subjects of design, ranging from: CSS, Ajax, Javascript, web design, graphics, typography, advertising & much more. Our goal is to help you communicate effectively on the web with an engaging website or functional interface.
6 Responses to Mind-Blowing Female Vexel Illustrations
greentunic
March 11th, 2010 at 5:53 pm
Here's a simple one that's pretty decent:
Basically the process is just to use the Paths tool to outline shapes and fill them with solid colors.
Also, if you want to focus on vector graphics/art, you should try out Inkscape. It's a free and open source program like GIMP:
http://www.inkscape.org/
RickB
March 12th, 2010 at 2:28 pm
It does NOT have physical meaning in the sense of something physical actually "pointing" in that direction. But it is a very useful mathematical convention. In particular, it allows you to use standard vector math to relate angular velocity, angular momentum, angular accelation and torque. It allows you to adopt a useful definition of angular momentum in terms of the cross-product of two vectors (the linear velocity vector of a particle on the rotating object, crossed with its displacement vector from the axis), and similarly define torque as the cross product of two vectors (force × displacement from axis).
If you adopt all these conventions for the various vectors, you can then write vector relationships for torque, angular momentum, angular acceleration and angular velocity, which are exact analogs of the vector relationships for force, linear momentum, linear acceleration and linear velocity.
Disillusioned Angel Of Paradise
March 21st, 2010 at 10:28 am
You really ought to house train your husband dear…
How old is this boy?
Five years old???
Besides, you ain't his maid, are you?
Word of unsolicited advice:
Do NOT buy him any more candy!
It's not good for his teeth anyways, lol!
m
March 25th, 2010 at 11:49 am
the probability of one event or another is the probabilities added up.
the probability of picking a red is: 5/18. (18 tis the total)
the probability of a blue is : 7/18.
so the probability of picking a red or blue is 12/18.
the probability of not picking a white or a blue = the probability of picking a red = 5/18.
Michael
March 27th, 2010 at 7:06 am
I use a free image viewer program called irfanview, which has a couple useful functions including Resample/Resize, Crop, Decrease color depth and save as (file format conversion).
You can try this or try the following with an image program you may already have.
1. Resample/Resize:
In the "image" menu there is a function called "Resize/Resample"
In irfanview has some useful functions there. I usually update the first dimension no larger than 640 pixels (or 320 depending on what it is and where it needs to end up). You can vary the size depending on need
2. Decrease Color Depth
Sometimes I also "Decrease Color Depth" to 256 colors.
3. Crop
In irfanview in the "edit" menu there is a function that allows the ability to crop the photo so that the area of interest is displayed. Sometimes it's not necessary to do this, especially if you have a lot of photos to reduce.
4. Save as…(Convert File Format) The final step is to save as a JPG file at ~85% quality. Usually the default from a camera is BMP, which is not compressed. JPG is a much more compressed format. If you reduce to 256 colors you can save as a PNG GIF file and it should be even smaller.
Uhihih A
March 28th, 2010 at 1:31 pm
vexel = dots
vector – lines