Web development , php , ajax , symfony, framework, zend
In: Design|web design
3 Jan 2010Designing a quality portfolio website is a must for any aspiring designer. In this post we’ll look at 25 tutorials that will lead you through the process of designing a portfolio site in Photoshop. Hopefully these tutorials will teach you some new tricks and techniques that will be useful to you in your own work.
Awesome Tutorial Portfolio Design
Create a Clean Modern Website Design in Photoshop
How to Create a Grunge Web Design Using Photoshop
Design a Beautiful Website from Scratch
Design an Attractive One-Page Portfolio Using Photoshop
Create a Professional Portfolio Design in 17 Easy Steps
Create a Nature-Inspired Layout in Photoshop
Design a Clean Portfolio Site in Photoshop
Design a Minimal and Modern Portfolio Layout with Photoshop
Design a Dark, Contrasted Layout in Photoshop
Create a Clean PSD Layout With a 3D Look
How to Design a One-Page Portfolio in Photoshop
Create a Sleek Portfolio Layout
How to Make a Light and Sleek Web Layout in Photoshop
Design a Portfolio Site with a Textured Background
Create a Very Simple Portfolio Web Layout with Photoshop
Design a Clean and Colorful Portfolio in Photoshop
Create a Stylish Portfolio Layout
Graphic Design Studio Web Layout
How to Build a Single Page Portfolio Website
Create a Dark and Sleek Web Layout Using Photoshop
Create a Nice Web Portfolio Design with a Watercolored Background in Photoshop
Create a Portfolio/Business Website Layout
For more Photoshop tutorials see:
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5 Responses to 25 Photoshop Tutorials for Designing Portfolio Sites
Satya N
January 21st, 2010 at 9:57 am
Try out http://www.srishtiindia.com
littlemissfun10
March 11th, 2010 at 11:08 am
Try Hair color, Hairstyles, Makeup, and Accessories
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Paul Aka-Twinkie
March 25th, 2010 at 9:36 pm
http://www.myspacegenerator.com
RadicalReason
March 26th, 2010 at 12:16 pm
In its simplest terms, only the BEST of your best work. Don't try to show how you may have improved. You want to indicate to a potential employer that you can ALWAYS produce top quality work, EVERY time. (even if that's not exactly true)
Student work, pro bono pieces and professional pieces are all fine, as long as each one looks like it was done by a seasoned pro.
If you have ANY doubts about a piece, throw it out. Better to have a light portfolio that bring it all down by one, single, marginal work.
Shoot for about a dozen pieces, nicely mounted.
EL Block Creative Studios
March 29th, 2010 at 1:49 pm
Well, let's look at some hard facts first. (I'm a designer who runs her own agency, and has been freelance successfully for 28 years, with awards.)
As the creative director behind my business, what I look for first, is talent. Second, experience, can you use the tools. Third, the right attitude. Will you jump when I ask or will you freeze and give me attitude and ego or worse, excuses? I'll ask you straight out, "What makes you think you are an asset to my organization?" Can you answer that? What makes you think you would bring value to my studio? Why should I hire you?
Seriously, just because you know your way around a program or two isn't enough for me to hire you. So tell me why you are of value to me. What have you got that I want, today, right here, right now?
Card designs will not get you into my studio. It will get you into a card and stationery studio, and there are many out there. What I seek is a scope, talent, hunger, leadership, initiative and the ability to get the job done without a lot of pissing and moaning. Design is not for the light hearted. Be ready to work under pressure all the time. If you can't stand the heat, get out of the kitchen.
That being said, I'd have to see your book to evaluate the level of skill, talent and competency. How do you cards translate across a wide level of design applications? (packaging, advertising, illustration, corporate identity, branding, logos, and so on.) This is also important to you because it will also help you sell where you are right now to other companies, or get your foot in the door to opportunities… read on.
If you aren't certain that you know, here's what I suggest:
Start with an internship at an agency or design studio. Or even a printing or publishing company. Have them place you in production, not design. You need to learn how things come together first, how they get printed or how they are constructed for web and other media.
Then once you have comprehensive knowledge of this, you move up to design.
After your internship is up, chances are if the company likes your performance, you'll be asked to stay on.
Sometimes you have to give a little in order to get a little. Short of going back to school, you're probably going to have to intern.
Graphic design isn't just about programs and software. It's fairly complex. You do need to know how to draw. There's typography and all that entails. You do know about kerning, tracking, leading, en spaces, em spaces, serif and san serif, display text and book text, h & j, style sheets, etc? And that's just type. Then there's color theory, composition, the printing end of things, and so on. I think you get my point.
I'm not saying you can't do the job. I'm saying, convince me you're ready.